Policies Learned in Imagination › Summary
Michael BrenndoerferJuly 10, 20262 min read
World Models HandbookAll chapters Part 7 of 12Planning and Agency
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Learning policies in imagination converts a world model into a controller without planning at deployment time. The key ideas:
- Latent imagination rolls a learned transition under the policy without decoding every predicted observation. This can reduce compute, but the learned representation and reward head still need validation.
- Actor-critic learning inside the model can use -returns for critic targets and score-function or pathwise actor updates. The exact likelihood-ratio identity uses sampled return-to-go and discount weights; bootstrapped advantages can be biased with an approximate critic. Pathwise updates use model derivatives and can be efficient on smooth, reliable models. Actor updates here do not optimize model parameters.
- Value expansion builds targets of the form by rolling the model forward from real states. The horizon trades model bias against reliance on the learned value function, whose weight decays as .
- Synthetic experience adds short model-generated branches from real replay states. Branching limits consecutive model steps but does not guarantee that the resulting distribution stays close to real data.
- Model exploitation remains a risk when a policy selects optimistic errors. The uniform infinite-horizon bound applies even to a model-selected policy but can be loose; average test error is not a substitute for checking policy-induced trajectories. The imagination gap can have either sign.
- Uncertainty penalties may help or hurt depending on calibration, reward scale, and task. In this toy run a stronger standardized disagreement penalty modestly improves real return. Missing coverage still motivates the targeted data collection developed in the next chapter.